glTexCoord
- void glTexCoord(double a)
- void glTexCoord(float a)
- void glTexCoord(int a)
- void glTexCoord(short a)
- void glTexCoord(double a, double b)
- void glTexCoord(float a, float b)
- void glTexCoord(int a, int b)
- void glTexCoord(short a, short b)
- void glTexCoord(double a, double b, double c)
- void glTexCoord(float a, float b, float c)
- void glTexCoord(int a, int b, int c)
- void glTexCoord(short a, short b, short c)
- void glTexCoord(double a, double b, double c, double d)
- void glTexCoord(float a, float b, float c, float d)
- void glTexCoord(int a, int b, int c, int d)
- void glTexCoord(short a, short b, short c, short d)
- void glTexCoord(double[] value)
- void glTexCoord(float[] value)
- void glTexCoord(int[] value)
- void glTexCoord(short[] value)